27 February 2015, by firstname.lastname@example.org
Join us at GDC in San Francisco to find out how you could be creating amazing multi-platform games without needing to compromise on cost, resources, creative freedom, file size or on-device performance.
26 February 2015, by Nick Smith
You may have heard of Marmalade because of the Juice product that re-compiles iOS code to run on Android. The Marmalade SDK also allows you to write...
17 February 2015, by Ryan Gilmour
The latest release of Marmalade is now available. Although it's a minor point release, with the usual assortment of important bug fixes, there are...
29 January 2015, by mrudman
"The idea behind Poppin Casino is to break the mould of existing matching games. Poppin Casino adds fast thinking to matching, instead of slow and...
27 January 2015, by Nick Smith
Over the weekend from 23rd-25th Jan, myself and Gianluca from Marmalade Game Studio participated in the 2015 Global Game Jam. For an extra bit of a...
23 January 2015, by Ryan Gilmour
We are pleased to announce the release of Marmalade 7.5. The headline features for this release are: iOS 64-bit (AArch64) support. Google...