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Decided to go cross-platform?

Marmalade minimizes the time and effort needed to take your game cross-platform

  • Platform-specific details managed for you
  • All relevant platforms available and easy to add
  • Changes to the underlying platforms absorbed by us, not you
Decided to go cross-platform?

Love C++ and want to build for a single platform?

You do not have to give up your favourite programming language to create a great mobile game

  • Use C++ and the APIs you’re familiar with
  • Develop in Visual Studio or Xcode
  • Be cross-platform ready, at no extra cost
Love C++ and want to build for a single platform?

Develop for iOS on Windows

Marmalade lets you develop, test, debug and deploy to iOS – all from Windows. Our developers love this feature - it lets them work in their favourite IDE, saves them from buying new hardware they may not need and means they do not have to spend time mastering an unfamiliar development environment. Of course, if you develop on a Mac, we support that as well.

Develop for iOS on Windows

The fastest way to build cross-platform C++ games

Marmalade accelerates the development of cross-platform C++ games. You can reach all your target platforms and devices with a single codebase. You can use existing middleware to integrate common functionality with minimal effort. Look forward to working fast, keeping your costs low and using time to market as a real competitive advantage.

The fastest way to build cross-platform C++ games

All the benefits of C++, cross-platform

Marmalade lets you take the performance, openness, flexibility and low-level access of C++ to any platform you choose. With one set of tools, one language and one powerful SDK, now you can use all the power of C++ to target more platforms and more devices with a single codebase. What better way of staying in control when you take your code cross-platform?

All the benefits of C++, cross-platform

The future-proof cross-platform strategy

Using Marmalade for cross-platform development ensures that you will always be able to reach new platforms and audiences easily and at minimal cost. Your cross-platform strategy stays flexible and you can react to changes in the marketplace quickly. We even make it easy for you to take your code elsewhere, should you decide we’re no longer the best solution for you. With Marmalade, you stay firmly in control of your cross-platform future.

The future-proof cross-platform strategy

Try Marmalade free for 30 days!

or buy from $15/month

Made with Marmalade C++ SDK

Air Penguin BackBreaker 2 Blur Buddy & Me Call of Duty: World at War Zombies Decathlon

What our customers say about us

We’re extremely happy with our decision to choose Marmalade to develop a high-quality drawing app for our new product ‘Cintiq Companion Hybrid’. Marmalade enabled us to develop the Android app in C++ using the familiar Visual Studio IDE, just like you develop an app for Windows desktop.

Hartmut Woerrlein, Head of Global Product Management at Wacom

We want to live in a world where gamers can play whatever games they’re into, regardless of the device they happen to have in their pocket or under their TV. GODUS is going to be a game for everyone, and developing cross-platform using Marmalade is an important part of our vision.

Peter Molyneux, Creative Director, 22cans

Marmalade allowed us to get our builds on devices quickly and painlessly. No other framework can provide that along with jaw –dropping native performance.

Daniel Menard, CEO, Double Stallion Games

The ability to write one code base in C++ and then deploy immediately to iOS and Android is a godsend.

Thomas Henshall, Mirthwerx

With Marmalade once the game is finished, I can deploy and submit it to the world’s biggest app stores in a single day.

Alex Darby, Dancing Cat Development

After we’d finished the iOS version, it took us less than an hour to get the “first playable” version of the game up and running on Android.

Paul Tozour, Intelligence Engine Design Systems

Popular games from these studios use Marmalade

Popular games from these studios use Marmalade