Hi,
I am loading my resources from one file (custom made, not built in). In debug mode loading from file is very very slow. I mean it is very hard to debug waiting every time. Also in release it is not too fast. As far as I could find out this one is slow:
_STL::basic_filebuf >::underflow
I mean it basically means reading is very slow. I am testing this on x86 emulator. Any ideas why is reading so slow?












Have you tried without STL, just using fopen/fread/fclose?
I'm using my own file format/data building tools, and haven't noticed performance problems in the simulators. I generally load a file in one big read, then decompress it into another memory buffer - I don't have anything doing lots of seeking or small reads, though.
As a last resort I will try to make everything without using STL. But really I would like to avoid it since there is a lot of code.
Thanks for suggestion.