Hi. Is it possible to make Marmalade to build a console/command line program, or something that behaves alike?
An example of where this strange capability would be needed. We use Marmalade resources (in terms of IwResManager) that are built by running application in x86 debug mode. Now, we want to have an automated build/deployment system, and building of resources must obviously be moved to a separate utility that we could launch automatically in batch manner. But, due to the peculiarity of resource pipeline, this utility has to be a Marmalade application.
Hello, I have a problem. Can`t build project for android after including s3eDialog.












I suspect it could be possible, if you take a look in your build_appname_vc10 folder and open up the build_appname_vc10.vcproj file in an xml editor and search for "GCC ARM" for example. You can probably figure out how to put an automated build tool together based on the build info in there.
Bump this, we also need such feature.
We're creating our package system on top of .group serialization and then packing .group files together with some "raw" files into Derbh, all using x86 debug version of application.
And it seems even when I use win32\s3e_console.exe it still opens a simulator window. How about ICF setting to at least hide it, if you cannot remove GL initialization. But better to have an option to completely disable graphics (but still allow building GFX resources like compressed textures, if it's possible).
Bump.
Can you put this as the improvement task to your TODO list, please?