Hi All :)
I've been playing around with drawing simple polys using Iw2D, and have noticed a difference between the output of these two functions. The filled poly will, at least in some circumstances, "flood" over a poly outline drawn with the other function. Both function calls use the same list of points.
Is there any way to avoid this? Aside from fully filling two polys, one scaled out slightly and drawn with the outline colour? IwGx would seem to cater for this drawing need, but requires more complex data. While I can draw a line with verts easily (the data I currently have), filling a poly requires triangulation at some point - and I'm not too hot in that area :) hehe
I am quite tempted towards IwGx anyway - because it provides zooming functionality via manipulation of the view matrix, and I'd love to have that feature. I don't quite have the math-brain to write a perspective projection of my 2D poly data, and I fear that if I copy/paste some example code (a lot of which seems to exist!), it won't work - and then I'm left debugging code I don't really understand, and will probably fail :) Simple, filled 2D poly style as seen attached is what I'm after - so I don't want texture mapping, I guess.