We have faced the following issue: the same graphics is loading into memory on iPod Touch 3 (256 mb ram) and iPad1 (256 ipad ram), os -- ios 5. While on the ipod touch it is loading well, the ipad claims for "low memory warning accured" and crashes. [s3e] MemSize and [s3e] MemSizeDebug is the same on both devices.
Hello, I have a problem. Can`t build project for android after including s3eDialog.