An android customer of ours has come back to us after reporting an error (crash on load) with the following iwtrace.txt file from a debug build we got them to run. Normally I can see easily what the problem is by reading it, but in this case I'm having difficulty interpreting the error (s):
Any thoughts on what might be wrong? Other android devices we've tested work fine, their device is a Galaxy Nexus running android 4.0 ICS wait just realised you can tell that from the log, nvm.












Wait just noticed the system info says Memory: 24952KiB
But our app requires 29000 of base memory and about 70-80MB including video memory, could this be the problem? Does this number mean free memory on the system when the program is run?
Well, customer says he has 1GB of memory and no problem running larger 3D games. No one able to interpret this trace file?