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Marmalade 5.2.2

Marmalade 5.2.2 is out now.

With features including Native UI and bada 2.0 support

Forums

  • Using OpenCV with Marmalade
    blacco on 04 Feb 2012 19:35
  • Unable to run ios simulator
    crana on 04 Feb 2012 13:27
  • IwResManagerInit memory exception
    micheleg on 04 Feb 2012 10:53
  • Animated logo while loading resources, how?
    DionisioX on 03 Feb 2012 12:58
  • SAX XML lib support in Marmalade
    Premal on 03 Feb 2012 05:05
  • FAQs

    I have not received the activation email for my account, what should I do?
    Please check the "junk" email folder in your email client....

    Where and how can I get support for using the SDK?
    The community forums on our web site are there for developers to ask...

    Can a single build of an app really target any device? How does this work?
    Marmalade builds your app as a single code binary that can run on...

    Which compilers does Marmalade support?
    On Windows, Marmalade supports the Microsoft Visual Studio compiler...

    Tutorials

    Hello World Tutorial
    The classic "Hello World" simple example, Marmalade-style... tested in Windows, then deployed simultaneously to iOS and Android...

    EDK Tutorial
    Marmalade's Extensions Development Kit (EDK) lets you access any native APIs you choose, on iOS and Android...

    News & Events

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    2011 was an exciting year for mobile developers and 2012 will no doubt bring more interesting...

    Last week a bunch of us from Marmalade attended the BlackBerry DevCon in San Francisco.

    Video interview of Tim Closs at BlackBerry DevCon 2011

    This coming weekend (22nd October) Marmalade will be working with developers at the AT&T...

    Mobile is so pervasive and disruptive - we know that. What we are seeing now is an explosion of...

    Articles

    Technical Comparison of IwGx and OpenGL ES 1.x
    ... explores the main similarities and differences between the OpenGL ES 1.x API and Marmalade's IwGx API

    Porting Render Code from OpenGL ES 1.x to IwGx
    ... provides some context and suggestions for porting application render code from OpenGL ES 1.x to IwGx.

    Marmalade Software Renderer
    Many embedded devices do not have dedicated hardware for graphics acceleration.

    Marmalade Rendering Performance Guidelines
    ... provides an overview of how to achieve good performance on devices supported by Marmalade.

    Support

    If you hold a Professional license, and need help with the SDK or related technical issues, please click on the button below to get in touch with our support team.