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Marmalade 6.0.2

Marmalade 6.0.2 is out now.

With features including HTML5 and PhoneGap hybrid app development, iPad Retina support, native UI enhancements and much more.

Forums

  • Monstaaa! [iOS]
    maciek on 17 May 2012 05:20
  • How to add logging text in iOS release?
    PaulT on 17 May 2012 01:11
  • Purple doesn't work
    JMRC on 16 May 2012 20:20
  • How to define default value in a CIwPropertyDefine
    Jonathan L Green on 16 May 2012 15:58
  • s3eAudioPlay/s3eVideoPlay bug
    [Lego] on 16 May 2012 14:11
  • FAQs

    I have not received the activation email for my account, what should I do?
    Please check the "junk" email folder in your email client....

    Where and how can I get support for using the SDK?
    The community forums on our web site are there for developers to ask...

    Can a single build of an app really target any device? How does this work?
    Marmalade builds your app as a single code binary that can run on...

    Which compilers does Marmalade support?
    On Windows, Marmalade supports the Microsoft Visual Studio compiler...

    Tutorials

    Hello World Tutorial
    The classic "Hello World" simple example, Marmalade-style... tested in Windows, then deployed simultaneously to iOS and Android...

    EDK Tutorial
    Marmalade's Extensions Development Kit (EDK) lets you access any native APIs you choose, on iOS and Android...

    News & Events

    Syndicate content

    Last week I attended the launch event for the forthcoming Samsung Galaxy S3 smartphone, at...

    It is clear that the future is social cross platform applications. At GameHack this was evident...

    We have had lots of requests from our developers asking how they can add a "native bridge"...

    In this tutorial we are going to walk through creating a simple functional 2D game called Drip...

    Marmalade is a Media Partner for the new Developer Economics 2012 survey

    Articles

    Technical Comparison of IwGx and OpenGL ES 1.x
    ... explores the main similarities and differences between the OpenGL ES 1.x API and Marmalade's IwGx API

    Porting Render Code from OpenGL ES 1.x to IwGx
    ... provides some context and suggestions for porting application render code from OpenGL ES 1.x to IwGx.

    Marmalade Software Renderer
    Many embedded devices do not have dedicated hardware for graphics acceleration.

    Marmalade Rendering Performance Guidelines
    ... provides an overview of how to achieve good performance on devices supported by Marmalade.

    Support

    If you hold a Professional license, and need help with the SDK or related technical issues, please click on the button below to get in touch with our support team.